In keeping with the space theme from my previous post (and not wanted to leave Starfield entirely empty) here’s another papervision parametric 3D object/component : Asteroid. Similarly to Starfield, asteroid is textured with pragmatically generated texture, so no need to look for images, it has configurable surface deformation as well and it’s default form it can be simply created and placed in your 3D scene with this only line of code : scene.addChild(new Asteroid());
From the monthly archives:
October 2008
Some PV3D sessions at Flash on the Beach inspired me to play with Papervision3D again and I sort of went for the “space” theme. And there’s certainly no space without stars! (more…)
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